MidEvil Wiki
MidEvil Wiki Play MidEvil
A medieval farming and adventure game

Welcome to MidEvil

Grow crops through the seasons, raise animals, make friends in Thornbury, fish every lake and river, and fight your way down the old mine and the Catacombs under the Old Keep. Every picture in the game is drawn by code, and it plays in your browser, on a phone, or with a controller.

This wiki is made from the game itself: the monsters, items, numbers and pictures here are the real ones.

The whole valley of MidEvil, seen from above

By the numbers

Your first days

  1. Clear a patch by your cottage, till it with the hoe, plant the seeds you start with and water them every day.
  2. Walk east into Thornbury. Say hello to people; friends send gifts and recipes.
  3. Sell what you grow in the shipping bin by your house; the money arrives overnight.
  4. Keep an eye on your energy (in the middle of the hotbar). Eat, or stand and rest a moment, when it runs low.
  5. Sleep in your cottage to end the day. That's also when the game saves.
  6. When you're ready for a fight, find the mine's mouth in Fenmire, or the stair down at the Old Keep.

Controls

Move
WASD or arrow keys
Use a tool or item
C, Space or left click
Talk, open, harvest
X or right click
Raise your shield
hold F
Pick a hotbar slot
1-0 or the mouse wheel
Pack / Crafting / Map
E / K / M
Spells
F1-F5 pick, right click or Q casts, G opens the spellbook
Pause and settings
Esc

Finding your way round the menus

Your pack (E) opens a book with six tabs along the top: Pack, Crafting (K), Hero, People, Journal and Map (M). Hero has its own row of pages: Character (your attributes), Skills (and their talents), Spells (G) and, once you have one, Pet. So has the Journal: Collections (fish, dishes, the museum), Achievements, Secret notes and Monster goals. Crafting is sorted into lists down the side (Farm, Tools & gear, Supplies, Building, Lights, Garden, Furniture, Village, Statues) and Can make shows only what you have the makings of right now. Esc, or the x in a window's corner, closes it.

Happenings in the valley

Every so often something happens overnight. Shooting stars fall, leaving smoking meteorites on your farm and round the valley: break them with a pickaxe for star shards, iron and gold. The travelling caravan stops in Thornbury's square for a day with rare things to sell. On days of high water the big fish bite, and the legendary ones are three times as likely. The morning news tells you which.

Contests

The Fishing Derby (summer 4): three minutes on Thornbury's stream, and the biggest fish wins (beat Ansel's 79 cm). The pumpkin weigh-in at the Harvest Fair: bring your best pumpkin (better quality grows them heavier). Hearth & Home (winter 3): Tomas and the judges look round your house and score its furniture, rugs, paintings and size.

Your pet grows up

At level 10 your pet becomes Grown: bigger, tougher, with a soft shimmer, and it learns Dig (once a day, out with you, it digs something up). At level 20 it's Legendary: bigger again, glowing gold, and it learns Rally (when you're badly hurt, it gives you a quarter of your health back).

This week's Gauntlet

The leaderboard shows here on baubra.com.

Playing with friends

Up to four can play together, in the browser or on Windows. One of you hosts: press Esc, then Friends, then Host a game, and you get a four-letter code. Your friends open Friends too, type the code and press Join. After a few seconds on a "Travelling to ...'s farm" screen, they come into your world as themselves, with their own farmer, pack, gold, gear and skills, and everything they find or earn there goes home with them. You see each other walking about and can talk (press T, type, then Enter). Anything one of you puts down, chops, digs or plants is there for everyone. The host's clock is everyone's clock, and the day ends when the host goes to bed: you all wake up together the next morning. Go down the mine or the Catacombs together and you fight the same monsters. They go for whoever is nearest, and if you helped bring one down you get its experience and your own loot from it. Press Go home (or the host Stop hosting) and you're back on your own farm.

Buying and selling

Every shop works the same way: what they have for sale is laid out on the left like a pack (armour takes its own shape), your pack on the right. Click something of theirs and it's on your cursor, paid for: put it in your pack, or put it straight back and you get your money back. To sell, put something of yours on their side. Shift-click or double-click buys or sells in one go. Everyone buys everything, but things outside their trade fetch less: Brannoc pays well for armour and weapons but little for wood, which Tomas pays best for. What you sell stays on their side for a while, so you can buy it back for what you got. Tool upgrades, building work, animals and healing are on a shop's Services tab.

Made from MidEvil's own data. Numbers are base values; floors, gear and talents change them in play.